E3 2016: New God of War gets a trailer, it’s like Skyrim had a little angry baby.

What I don’t fully understand is how the whole idea of a new beginning fits in for Kratos. The official site, which you’ll find here, says this of the game’s setting:

“It’s a new beginning for Kratos. Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created…”

My best guess, from the way the description is written, is that the game continues on from God of War 3, after Kratos broke pretty much everything available to break about the Gods of Olympus. Now, many years later, we learn that the entire world hasn’t been made a complete mess, presumably because the Norse Gods have yet to meet the business end of Kratos’ axe (yes, he now has an axe).

Update: A Gamespot article confirmed that the new God of War is set after God of War 3, and that the world is open, but it’s not an open world game. Might be worth reading if you want more info. You’ll find the article here.

But beside the game’s context – which has always interested me, as a fan of both Greek and Norse mythology – it’s the game’s tone that I found most surprising. This is the most human I’ve seen Kratos and it’s the first time he’s really interested me as a character, simply because he’s been given a little, just a smidge, more depth than an angry, god-killing, rage monster.

And while it’s good to see the slightly-mellowed-rage-monster that is this new incarnation of Kratos, it’s his son that steals the show. He’s a masterfully presented, wonderfully voiced-acted character, who lends genuine emotional weight to the entire trailer, and hopefully the entire experience of the new God of War.

According to Kotaku, the son will be a part of the entire game, and has a button dedicated to him. And the question behind the story, explored through the relationship between Kratos and his son, his whether or not the (former?) God of War is capable of redemption.

I think it’s an exciting approach to the series and, from the trailer alone, brings new life into a franchise that was incredible fun to play, but had grown quite stale by the time Ascension hit shelves. If you haven’t seen the trailer yet, here it is. And, bear in mind, this is all gameplay.

The new God of War is a PS4 exclusive, of course, and we haven’t caught a whiff of a release date yet.


Because of the backwards compatibility at E3 2015, I bought myself an Xbox One. Now, I think I might have to buy a PS4.

Trevor Coelho

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